UniShader  1.0.0a
Interface for GPGPU and working with shader programs
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BufferBase::FrequencyMode Class Reference

Frequency mode. More...

#include <Buffer.h>

List of all members.

Public Types

enum  myEnum { NONE, STREAM, STATIC, DYNAMIC }

Public Member Functions

 FrequencyMode (const FrequencyMode &ref)
 FrequencyMode (myEnum en)
FrequencyModeoperator= (myEnum en)
 operator myEnum ()

Detailed Description

Frequency mode.

Hint for OpenGL on how to store data in graphics card memory for optimal access time.


Member Enumeration Documentation

Enumerator:
NONE 

Uninitialized state.

STREAM 

The data store contents will be modified once and used at most a few times.

STATIC 

The data store contents will be modified once and used many times.

DYNAMIC 

The data store contents will be modified repeatedly and used many times.


The documentation for this class was generated from the following file: