UniShader  1.0.0a
Interface for GPGPU and working with shader programs
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GLSLType::ObjectType Class Reference

Object type. More...

#include <GLSLType.h>

List of all members.

Public Types

enum  myEnum { NONE, VALUE, SAMPLER, IMAGE }

Public Member Functions

 ObjectType (const ObjectType &ref)
 ObjectType (myEnum en)
ObjectTypeoperator= (myEnum en)
 operator myEnum ()

Detailed Description

Object type.


Member Enumeration Documentation

Enumerator:
NONE 

Uninitialized state.

VALUE 

Value object (basic variable)

SAMPLER 

Sampler.

IMAGE 

Image.


The documentation for this class was generated from the following file: